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  • GrooveStats is a web site dedicated to tracking scores for In the Groove, and Pump It Up Pro, dance simulation games.
  • Primary features
  • Public online score submission
  • Automated score entry via USB flash drive data
  • Player vs Player comparison charts
  • Global and Regional rankings

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Custom Songs

Song List Ranking
Swazsy Crush Hard Sgl
Download File (728 Downloads)
Submitted by Jewels on Apr 23, 2008
Rating: 1.57/5.00 (out of 12 votes)   
Song Artist: Jewels
Step Artist: Jewels
Difficulty (Meter): 11
Song Length: 1:50
Total Steps: 607
Song BPM: 160
Jumps: 78
Holds: 54
Mines: 49
Handplants: 1
Rolls: 0
Additional Notes: Yes, the Expert (13) stepchart is terrible on foot, so I've refocused this upload on the Hard (11) steps instead.

All single stepcharts are available, though their ratings may not be entirely accurate as I'm unable to actually play them on foot myself.
# Name Score (%) Comments Photo Date
User Feedback
Posted by Skuffed Coyote on Apr 23, 2008 - 07:25 PM Report
awkward
Posted by CosmicPope on Apr 25, 2008 - 10:43 AM Report
The crossovers are way too over the top for a file of this speed.
Posted by CosmicPope on Apr 25, 2008 - 10:45 AM Report
This is borderline keyboard chart - this is really pad dude.
Posted by CosmicPope on Apr 25, 2008 - 10:45 AM Report
bad*
Posted by Jewels on Apr 25, 2008 - 12:11 PM Report
Duly noted, though I'd assume it's easier than a lot of the 14s and 15s to pass on foot, especially those with step jumps heavily embedded within streams.

Is it really that much harder than Bloodrush?
Posted by Jewels on Apr 25, 2008 - 12:40 PM Report
I'd also say that if people can do the streams in PSMO barless, I shouldn't think that these streams would be that hard with the bar considering the turns aren't even as intense.
Posted by CosmicPope on Apr 25, 2008 - 11:01 PM Report
It's not the fact that it has crossovers, but that the crossovers are fuller and a bit more awkward given the mine placement haha. Perhaps it's just not my kind of chart. I won't vote 'cause maybe I'm biased.
Posted by Jewels on Apr 26, 2008 - 05:11 AM Report
Well being "awkward" was sort of the idea because I wanted something a bit different and technically challenging.
Posted by CosmicPope on Apr 27, 2008 - 09:47 AM Report
Well I think you went too over-the-top with it. Not only do you have 160BPM full crossovers and steps hidden in minefields, but you have a long 24th run at 160 at the end. I'm pretty sure you crossed the line from technical to dumb haha. Sorry, but I refu
Posted by B34R on Apr 27, 2008 - 09:48 AM Report
Also, this is harder to pass than most of the 14s on here.
Posted by Jewels on Apr 28, 2008 - 02:42 PM Report
I wouldn't call them full crossovers like those in HDVO or even PSMO, so they shouldn't be THAT difficult. The mines and the 24th run were just to add a little extra difficulty to justify the 13 rating.
Posted by Jewels on Apr 28, 2008 - 02:44 PM Report
Personally I consider Vertex² and especially Vertex³ more "dumb" than this chart.
Posted by xoxoAlu on Apr 29, 2008 - 12:51 AM Report
Not un-padable. Much easier than Dash Hopes imo.
Posted by CNSF.Scythe on May 08, 2008 - 11:01 PM Report
Nice artwork btw
Posted by ShinerCCC on Aug 06, 2008 - 08:49 AM Report
The crossovers are scary but doable...it's the mines that make this horrible, nightmarish bullshit.

No, scratch that, the most horrifying part is that you made the song, you know what's in it, and you STILL put in a bunch of 24ths that don't follow ANY
Posted by CosmicPope on Dec 07, 2008 - 08:22 AM Report
I like how nobody plays this.
Posted by MURDER.Black MAGIK on Dec 22, 2008 - 09:31 AM Report
24th runs killed it for me at the end. I would have dealt with the rest.
Posted by Jewels on Dec 22, 2008 - 11:42 PM Report
Perhaps I should have focused this upload on the Hard (11) chart instead, or even Medium (9).